1. Introduction

Video Lecture by Tandy Trower: Microsoft Corporation



User-centered design attitude


Understanding how we are wired


Seven deadly temptations

  1. Design for technology rather than for the user
  2. Cool or sexy design
  3. Logical vs. visual design
  4. User input as right or wrong
  5. Featurism or over-extended basics
  6. Fix problems in documentation
  7. Fix problems in next release

Basic design principles

User control:


Directness:


Consistency:


Simplicity:


Forgiveness


Feedback:


Visual integrity:


Design methodology

The design team


Design


The design cycle

Prototype:


Test:


Iterate


Usability assessment


Basic design guidelines

Starting up


Secondary windows


Toolbars - toolboxes


Visual design: color


Visual design: fonts


Visual design: graphics