18. Shneiderman about design
Recommendations for reading
- 1. Human factors of interactive software
- 2. Theories principles guidelines
- 3. Menu selection and form filling
- 4. Command languages (less important)
- 5. Direct manipulation
- 6. Interaction devices (technical details)
- 8. System messages screen design and color
- 9. Multiple window strategies
- 12.4. Online help
- 13 Iterative design, testing evaluation
Eight golden rules of dialogue design
- Strive for consistency
- Enable frequent users to use shortcuts
- Offer informative feedback
- Design dialogues to yield closure (begin - middle - end)
- Offer simple error handling
- Permit easy reversal of actions
- Support internal locus of control
- Reduce short term memory load