2.2. Temporal media types
Audio - video - music - animation
These types change with time, whereas non-temporal types remain the
same.
Analog video
| Media type
Analog video
Representation
- Frame rate
- Number of scan lines
- Aspect ratio
- Interlacing
- Quality
- Component versus composite
Operations
- Storage
- Retrieval
- Synchronization
- Editing
- Mixing
- Conversion
|
Digital video
| Media type
Digital video
Representation
- Analog formats sampled
- Sampling rate
- Sample size and quantization
- Data rate
- Compression
- Support for interactivity
- Scalability
Operations
- Storage
- Retrieval
- Synchronization
- Editing
- Effects
- Conversion
|
2.2.3. Digital Audio
| Media type
Digital audio
Representation
- Sampling frequency
- Sample size and quantization
- Number of channels (tracks)
- Interleaving
- Negative samples
- Encoding
Operations
- Storage
- Retrieval
- Editing
- Effects and filtering
- Conversion
|
2.2.4. Music
| Media type
Music
Representation
- Operational versus synbolic
- MIDI
- SMDL
Operations
- Playback and synthesis
- Timing
- Editing and composition
|
2.2.5. Animation
| Media type
Animation
Representation
- CEL models
- Scene-based models
- Event based models
- Key frames
- Articulated objects and hierachical models
- Scripting and procedural models
- Physically based and empirical models
Operations
- Graphichs operations
- Motion and parameter control
- Rendering
- Playback
|