TLTE3090
Telecommunication Seminar
Spring
2008 Topic:
An Introduction to Game Theory with Application in Communication
Engineering
Lecturer: Mohammed Elmusrati
Introduction:
Is it possible to
quantify the behavior of people or the action of countries as a response for
certain events?
Can you describe your
relations with the environment (which may include other people, your computer,
your car, the weather, and so on) by mathematics?
Actually every one (can
be on human level, society level, country level, or even inhuman levels such as
animals up to virus levels) has certain objectives want (and may work) to
achieve them.
A word GAME should not
be seen as a word for fun. For example one country may start war with another
country where may be hundred of thousand of people killed and huge properties
loss to achieve certain objectives or define new rules for certain game!!
Some other countries
want to obtain nuclear weapons, not to use them, but to achieve certain
objectives and to make new rules within its games.
For telecommunication,
assume certain channel with finite bandwidth, and many transmitters want to
access it using their resources such as transmit power, usage time and data
rate.
If one transmitter
decided just to use its maximum power and data rate all time (generally stupid
decision, unless it guarantees its win!), then it will introduce high
interference to others, hence, all other transmitters may increase their
transmit power as well. In this situation, all communication links may collapse
and congested!
Game theory can be
defined as the study of mathematical models of conflicts and cooperations between intelligent rational decision-makers.
Game theory provides
general mathematical techniques for analyzing situations in which two or more
individuals (can be controllers) make decisions that will influence one
anothers welfare (or performance).
The individuals
involved in a game may be called players
Game Theory = Conflict Analysis
In this course we will
study the basic concepts of game theory from theoretical point of view such as:
·
Game Modeling
·
Game Matrix
·
Saddle points and
Optimal Strategies
·
Mixed Strategies
·
Best Response
Strategies
·
Solution Techniques for
Matrix Games
·
Cooperative and Non-cooperative
Games
Then we will study
different applications of game theory on telecommunications such as on radio
resource management and MIMO antennas.
References:
For game theory
concepts we will use:
·
E. N. Barron, Game Theory:
An Introduction, Wiley 2008, ISBN: 978-0-470-17132-5
·
R. Myerson, Game
Theory: Analysis of Conflict, Harvard Press, 1997
·
Game theory application
on telecommunication will be covered from literature (e.g., IEEE Transactions)